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A Doppelkopf Player Based on UCT
ConferencePaper (Artikel, die in Tagungsbänden erschienen sind)
 
ID 3249097
Author(s) Sievers, Silvan; Helmert, Malte
Author(s) at UniBasel Sievers, Silvan
Helmert, Malte
Year 2015
Title A Doppelkopf Player Based on UCT
Editor(s) Holldobler , Steffen; Krötzsch, Markus; Penaloza , Rafael; Rudolph, Sebastian
Book title (Conference Proceedings) Proceedings of the 38th Annual German Conference on Artificial Intelligence
Volume 9324
Place of Conference Dresden, Germany
Publisher Springer
Place of Publication Cham
Pages 151-165
ISSN/ISBN 0302-9743 ; 978-3-319-24488-4 ; 978-3-319-24489-1
Abstract We propose doppelkopf, a trick-taking card game with similarities to skat, as a benchmark problem for AI research. While skat has been extensively studied by the AI community in recent years, this is not true for doppelkopf. However, it has a substantially larger state space than skat and a unique key feature which distinguishes it from skat and other card games: players usually do not know with whom they play at the start of a game, figuring out the parties only in the process of playing. Since its introduction in 2006, the UCT algorithm has been the dominating approach for solving games in AI research. It has notably achieved a playing strength comparable to good human players at playing go, but it has also shown good performance in card games like Klondike solitaire and skat. In this work, we adapt UCT to play doppelkopf and present an algorithm that generates random card assignments, used by the UCT algorithm for sampling. In our experiments, we discuss and evaluate different variants of the UCT algorithm, and we show that players based on UCT improve over simple baseline players and exhibit good card play behavior also when competing with a human player.
Series title Lecture Notes in Computer Science
edoc-URL http://edoc.unibas.ch/43154/
Full Text on edoc No
Digital Object Identifier DOI 10.1007/978-3-319-24489-1_12
ISI-Number WOS:000367594800015
 
   

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