Publications
Showing records 1 - 20 (of 42)
Publication: Book Item (Buchkap., Lexikonartikel, jur. Kommentierung, Beiträge in Sammelbänden etc.)
ID
Author
Year
Title
Publisher
4488393
Brühlmann, Florian; Mekler, Elisa D.
2018
Surveys in Games User Resarch
Oxford University Press
Publication: JournalArticle (Originalarbeit in einer wissenschaftlichen Zeitschrift)
ID
Author
Year
Title
Publisher
4522597
Vollenwyder, Beat; Iten, Glena H.; Brühlmann, Florian; Opwis, Klaus; Mekler, Elisa D.
2019
Salient beliefs influencing the intention to consider Web Accessibility
Computers in Human Behavior
4488388
Landers, Richard N.; Tondello, Gustavo F.; Kappen, Dennis L.; Collmus, Andrew B.; Mekler, Elisa D.; Nacke, Lennart E.
2018
Defining Gameful Experience as a Psychological State Caused by Gameplay: Replacing the Term 'Gamefulness' with Three Distinct Constructs
International journal of human-computer studies
4487398
Iten, Glena H.; Bopp, Julia Ayumi; Steiner, Clemens; Opwis, Klaus; Mekler, Elisa D.
2018
Does a prosocial decision in video games lead to increased prosocial real-life behavior? The impact of reward and reasoning
Computers in human behavior
3889118
Steinemann, Sharon T.; Iten, Glen H.; Opwis, Klaus; Forde, Seamus. F.; Frasseck, Lars; Mekler, Elisa D.
2017
Interactive narratives affecting social change: A closer look at the relationship between interactivity and prosocial behavior
Journal of Media Psychology
3889117
Mekler, Elisa D.; Brühlmann, Florian; Tuch, Alexandre N.; Opwis, Klaus
2017
Towards understanding the effects of individual gamification elements on intrinsic motivation and performance
Computers in Human Behavior
3341596
Ooi, Yoon Phaik; Goh, Dion Hoe-Lian; Mekler, Elisa D.; Tuch, Alexandre N.; Boon, Jillian; Ang, Rebecca P.; Fung, Daniel; Gaab, Jens
2015
Understanding Player Perceptions of RegnaTales, a Mobile Game for Teaching Social Problem Solving Skills
Proceedings ACM applied computing
1473926
Roth, Sandra P.; Tuch, Alexandre N.; Mekler, Elisa D.; Bargas-Avila, Javier A.; Opwis, Klaus
2013
Location matters, especially for non-salient features – An eye-tracking study on the effects of web object placement on different types of websites
International Journal of Human-Computer Studies
Publication: ConferencePaper (Artikel, die in Tagungsbänden erschienen sind)
ID
Author
Year
Title
Publisher
4524052
Wauck, Helen C.; Mekler, Elisa D.; Wai-Tat, Fu
2019
A Player-Centric Approach to Designing Spatial Skill Training Games
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems.
4524032
Bopp, Julia Ayumi; Müller, Livia J.; Aeschbach, Lena Fanya; Opwis, Klaus; Mekler, Elisa D.
2019
Exploring emotional attachment to game characters
Proceedings of the Annual Symposium on Computer-Human Interaction in Play
4524045
Carpenter, Vanessa Julia; Mekler, Elisa D.
2019
Towards metrics of meaningfulness for tech practitioners
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
4524048
Iacovides, Ioanna; Mekler, Elisa D.
2019
The Role of Gaming During Difficult Life Experiences
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
4524051
Mekler, Elisa D.; Hornbæk, Kasper
2019
A Framework for the Experience of Meaning in Human-Computer Interaction
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
4524050
Martin-Niedecken, Anna Lisa; Rogers, Katja; Vidal, Laia Turmo; Mekler, Elisa D.; Márquez Segura, Elena
2019
ExerCube vs. Personal Trainer: Evaluating a Holistic, Immersive, and Adaptive Fitness Game Setup
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
4488392
Law, Effie L. -C.; Brühlmann, Florian; Mekler, Elisa D.
2018
Systematic Review and Validation of the Game Experience Questionnaire (GEQ) - Implications for Citation and Reporting Practice
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play
4488391
Mekler, Elisa D.; Iacovides, Ioanna; Bopp, Julia Ayumi
2018
A Game That Makes You Question... : Exploring the Role of Reflection for the Player Experience
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play
4487442
Müller, Livia J.; Opwis, Klaus; Mekler, Elisa D.
2018
"In a good way weird": Exploring positive experiences with technology-mediated pornography.
Proceedings of the 36rd Annual ACM Conference on Human Factors in Computing Systems (CHI 2018)
4488389
Martin-Niedecken, Anna Lisa; Mekler, Elisa D.
2018
The ExerCube: Participatory Design of an Immersive Fitness Game Environment
Serious Games. JCSG 2018
4479881
Brühlmann, Florian; Vollenwyder, Beat; Opwis, Klaus; Mekler, Elisa D.
2018
Measuring the "Why" of Interaction: Development and Validation of the User Motivation Inventory (UMI)
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
4487443
Vollenwyder, Beat; Schneider, Andrea; Krueger, Eva; Brühlmann, Florian; Opwis, Klaus; Mekler, Elisa D.
2018
How to use plain and easy-to-read language for a positive user experience on websites.
Proceedings of the 16th International Conference Computers Helping People with Special Needs (ICCHP 2018)
Showing records 1 - 20 (of 42)