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Publications

Showing records 1 - 20 (of 42)

Publication: Book Item (Buchkap., Lexikonartikel, jur. Kommentierung, Beiträge in Sammelbänden etc.)

ID Author Year Title Publisher
4488393  Brühlmann, Florian; Mekler, Elisa D. 2018 Surveys in Games User Resarch Oxford University Press

Publication: JournalArticle (Originalarbeit in einer wissenschaftlichen Zeitschrift)

ID Author Year Title Publisher
4522597  Vollenwyder, Beat; Iten, Glena H.; Brühlmann, Florian; Opwis, Klaus; Mekler, Elisa D. 2019 Salient beliefs influencing the intention to consider Web Accessibility Computers in Human Behavior
4488388  Landers, Richard N.; Tondello, Gustavo F.; Kappen, Dennis L.; Collmus, Andrew B.; Mekler, Elisa D.; Nacke, Lennart E. 2018 Defining Gameful Experience as a Psychological State Caused by Gameplay: Replacing the Term 'Gamefulness' with Three Distinct Constructs International journal of human-computer studies
4487398  Iten, Glena H.; Bopp, Julia Ayumi; Steiner, Clemens; Opwis, Klaus; Mekler, Elisa D. 2018 Does a prosocial decision in video games lead to increased prosocial real-life behavior? The impact of reward and reasoning Computers in human behavior
3889118  Steinemann, Sharon T.; Iten, Glen H.; Opwis, Klaus; Forde, Seamus. F.; Frasseck, Lars; Mekler, Elisa D. 2017 Interactive narratives affecting social change: A closer look at the relationship between interactivity and prosocial behavior Journal of Media Psychology
3889117  Mekler, Elisa D.; Brühlmann, Florian; Tuch, Alexandre N.; Opwis, Klaus 2017 Towards understanding the effects of individual gamification elements on intrinsic motivation and performance Computers in Human Behavior
3341596  Ooi, Yoon Phaik; Goh, Dion Hoe-Lian; Mekler, Elisa D.; Tuch, Alexandre N.; Boon, Jillian; Ang, Rebecca P.; Fung, Daniel; Gaab, Jens 2015 Understanding Player Perceptions of RegnaTales, a Mobile Game for Teaching Social Problem Solving Skills Proceedings ACM applied computing
1473926  Roth, Sandra P.; Tuch, Alexandre N.; Mekler, Elisa D.; Bargas-Avila, Javier A.; Opwis, Klaus 2013 Location matters, especially for non-salient features – An eye-tracking study on the effects of web object placement on different types of websites International Journal of Human-Computer Studies

Publication: ConferencePaper (Artikel, die in Tagungsbänden erschienen sind)

ID Author Year Title Publisher
4524052  Wauck, Helen C.; Mekler, Elisa D.; Wai-Tat, Fu 2019 A Player-Centric Approach to Designing Spatial Skill Training Games Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems.
4524032  Bopp, Julia Ayumi; Müller, Livia J.; Aeschbach, Lena Fanya; Opwis, Klaus; Mekler, Elisa D. 2019 Exploring emotional attachment to game characters Proceedings of the Annual Symposium on Computer-Human Interaction in Play
4524045  Carpenter, Vanessa Julia; Mekler, Elisa D. 2019 Towards metrics of meaningfulness for tech practitioners Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
4524048  Iacovides, Ioanna; Mekler, Elisa D. 2019 The Role of Gaming During Difficult Life Experiences Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
4524051  Mekler, Elisa D.; Hornbæk, Kasper 2019 A Framework for the Experience of Meaning in Human-Computer Interaction Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
4524050  Martin-Niedecken, Anna Lisa; Rogers, Katja; Vidal, Laia Turmo; Mekler, Elisa D.; Márquez Segura, Elena 2019 ExerCube vs. Personal Trainer: Evaluating a Holistic, Immersive, and Adaptive Fitness Game Setup Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
4488392  Law, Effie L. -C.; Brühlmann, Florian; Mekler, Elisa D. 2018 Systematic Review and Validation of the Game Experience Questionnaire (GEQ) - Implications for Citation and Reporting Practice Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play
4488391  Mekler, Elisa D.; Iacovides, Ioanna; Bopp, Julia Ayumi 2018 A Game That Makes You Question... : Exploring the Role of Reflection for the Player Experience Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play
4487442  Müller, Livia J.; Opwis, Klaus; Mekler, Elisa D. 2018 "In a good way weird": Exploring positive experiences with technology-mediated pornography. Proceedings of the 36rd Annual ACM Conference on Human Factors in Computing Systems (CHI 2018)
4488389  Martin-Niedecken, Anna Lisa; Mekler, Elisa D. 2018 The ExerCube: Participatory Design of an Immersive Fitness Game Environment Serious Games. JCSG 2018
4479881  Brühlmann, Florian; Vollenwyder, Beat; Opwis, Klaus; Mekler, Elisa D. 2018 Measuring the "Why" of Interaction: Development and Validation of the User Motivation Inventory (UMI) Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
4487443  Vollenwyder, Beat; Schneider, Andrea; Krueger, Eva; Brühlmann, Florian; Opwis, Klaus; Mekler, Elisa D. 2018 How to use plain and easy-to-read language for a positive user experience on websites. Proceedings of the 16th International Conference Computers Helping People with Special Needs (ICCHP 2018)
Showing records 1 - 20 (of 42)


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03/05/2024